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Seven Samurai 20xx features many enemies and bosses. While the enemies appear in masses, the bosses contribute to the story’s plot. The enemies and bosses of Seven Samurai 20xx give that edge of excitement to the game. As the player advances through the story, they pick up skill, which helps them to defeat their opponents. Most of the bosses and enemies are humanoid.
The enemies are foot soldiers. Throughout the game, they come and attack in masses. Yet, as expected, these enemy foot soldiers are much less intelligent than the bosses, and, therefore much easier to beat. The bosses fall into two different categories; bosses and hidden bosses. While fighting the hidden bosses is optional, the bosses must be fought one on one. All the bosses are intelligent and often try to use trickery as well as skill and strength to defeat their opponents.
There are 9 different types of enemy humanoid foot soldiers. All of them have their own characteristics, powers, and weaknesses. The Type 1 humanoid is a weak tan- colored robot. These are common in many areas. The Ninja humanoid is the next step up from type one, being faster and more intelligent, but they are still quite weak and easy to beat. There is the Ninja Humanoid MK-II. These have the same strength as the original Ninja Humanoids, but they carry two swords. The Gunbarrel humanoid is a canon-carrying bodybuilder. The wolf humanoid is stronger than the robot types and has sharp claws. The Zombie humanoid is even more dangerous and is made from human remains. Gigantess is a large powerful humanoid that can withstand many blows. The frame model humanoid is formed like a woman and slightly more powerful than the robot types. The heavy humanoid is fat and attacks by rolling.
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